Best Tank Build in Sword Art Online Fatal Bullet
Office of the fun in Sword Art Online: Fatal Bullet is putting together all sorts of builds for your main character and Arfa-Sys support AI.
On that note, I've decided to put together this character build and loadout guide featuring the game's diverse characters such as Sinon, Bazalt Joe and a certain person dressed in black from head to toe and surrounded by women. That guy'southward the worst, you know.
Eventually, I'm planning to update this with data on grapheme relationships and what have you should there exist interest. In the meantime, I'm starting out with key information and stats of virtually half of the characters and updating the listing as I become to everyone else.
More than SAO:9 All-time Skills in Sword Art Online Fatal Bullet | Technobubble
The information includes each character's stat point allotment percent, which shows what share or pct of their CP they allocated for each stat. I also included their weapon loadouts, skill sets and stats at level 125 for good measure. I figure that it might be interesting for folks who are curious about each graphic symbol'southward stat distribution and how it figures into that grapheme's overall build and play style. Who knows? It could provide insight you could use when doing your own custom builds for your main character or Arfa-Sys.
One caveat is that some accessory and weapon names might be different from the English version as this guide is based on the Japanese guidebook and game (I did my all-time to apply the localized names for skills and other things in this guide). For stuff that I don't know the official translated names for, I just wrote downwards my all-time approximation. Basically, I don't have all of the clothes, weapons and other items in my localized game yet but I will update them as I get the requisite data. Otherwise, if you know the actual names of some of these items, experience costless to let me know in the comments or by emailing me direct and I'll update them.
Kickoff, let'south go over some bones knowledge for stats and classes, which will help you when putting together your builds (I also posted a running list of all skills in Sword Fine art Online: Fatal Bullet that includes all stat requirements and changes in each skill when leve:
Stats and classes
There are half dozen key stats that determine your character's build also as what part he or she falls under. Here'southward a quick rundown for each of them and what they do.
Strength (STR): Determines your total weight capacity for carrying weapons. Also affects the damage yous inflict with sword weapons.
Vitality (VIT): Affects your maximum HP and impairment reduction rate. Also affects resistance to poison, blaze and stun.
Intelligence (INT): Improves the upshot and success charge per unit of your skills. Also improves the duration and recharge time of your gadgets. Increases the effectiveness of your status attacks and ability to suppress enemies.
Agility (AGI): Increases movement speed. Too increases reduction in damage received by a large corporeality. Improves weapon handling and reload speed equally well. Lastly, it increases how fast the Bullet Circle shrinks.
Dexterity (DEX): Improves the effectiveness of gadgets and increases UFG damage. Also increases your damage for critical hits and when hitting weak spots. Increases Bullet Circle accuracy also.
Luck (LUK): Increases item drop rate and the result of memory chips found on dropped weapons. Also increases your critical hitting rate and provides a slight boost in your damage reduction charge per unit. Greatly increases the damage reduction rate for poisonous substance and blaze.
A common question is what stats to go for when doing sure builds. Personally, my communication is to improve the stats for the skills and weapons yous want or similar to use. That being said, hither are the stats you want to improve for each form or role as a dominion of pollex.
- Attack: STR and AGI
- Destroyer: STR and DEX
- Sniper: STR, AGI and DEX
- Engineer: INT and DEX
- Tank: STR, VIT and AGI
- Back up: VIT, INT and LUK
At present here are the builds and loadouts for the game'south various characters. This guide has almost half of the characters right now and will continue to add more as it is updated.
Agil
- Class: Tank
- Weapons: Gatling / Launcher
- Clothes: Power Vest M
- Accompaniment: Earrings
Stat Bespeak Allocation & Grade
- STR: A (22 per centum)
- VIT: A (24 pct)
- INT: B (20 percentage)
- AGI: Due east (6 per centum)
- DEX: C (sixteen percent)
- LUK: D (12 percent)
- Defense: D
Stats at Level 125
- HP: 6260
- STR: 128
- VIT: 140
- INT: 116
- AGI: 34
- DEX: 93
- LUK: 69
- ATK 1: 374
- ATK 2: 1956
- DEF: 1880
Loadouts
Weapon 1: Large Bear (base to Mk3)
Skill Set 1: A) Taunting Yell ane-three. B) Armor Form one-3. C) Nuance Attack 1 until level 28, so Toxic Gas Blast 1-3. D) Tranquilizer Shot i-3.
Weapon two: GL6 Firebringer (base to ++), GL6 Inferno (base to ++)
Skill Set 2: A) Attention Seeker one-three. B) Power Form 1 until level 33, and so Human Fortress one-3. C) Armor Pause Shot until level 47, then Plasma Smash 1-two. D) Shield Matrix 1-3.
Gadgets: Get-go Help Kit, Anti-Ailment Kit, Proximity Mine, Frag Grenade
Argo
- Class: Set on / Tank
- Weapons: Handgun / Shotgun
- Clothes: Aviator Accommodate F
- Accessory: None
Stat Point Allotment & Grade
- STR: A (22 pct)
- VIT: B (20 percent)
- INT: E (half-dozen per centum)
- AGI: A (24 percent)
- DEX: C (16 per centum)
- LUK: D (12 percent)
- Defense: A
Stats at Level 125
- HP: 5780
- STR: 128
- VIT: 116
- INT: 33
- AGI: 141
- DEX: 92
- LUK: 69
- ATK 1: 568
- ATK 2: 543
- DEF: 2972
Loadouts
Weapon i: Long Stroke (base to two++)
Skill Set 1: A) Conceal 1. B) Taunting Yell ane-three. C) Quick Shot ane-3. D) Armor Form 1 until Level 39, then Human Fortress ane-ii.
Weapon 2: Honeycomb 87(base of operations to ++), Binen Shutokku-87 (base of operations to ++)
Skill Set two: A) Tactical Roll ane-3. B) Attention Seeker until Level 28, then Shield Matrix 1-3. C) Speed Course 1-3. D) Enhance Gadget ane-two.
Gadgets: Kickoff Aid Kit, Proximity Mine, Frag Grenade
Asuna
- Grade: Supporter
- Weapons: Assault Burglarize / Handgun
- Dress: Daybreak Coat F
- Accompaniment: Headset, Promise Band
Stat Point Allocation & Class
- STR: D (xi percent)
- VIT: B (20 percent)
- INT: A (25 percent)
- AGI: C (16 percent)
- DEX: E (half-dozen percent)
- LUK: A (22 percent)
- Defense: B
Stats at Level 125
- HP: 5780
- STR: 67
- VIT: 116
- INT: 141
- AGI: 92
- DEX: 35
- LUK: 129
- ATK one: 218
- ATK 2: 539
- DEF: 2624
Loadouts
Weapon 1: SPB Rapier (from base of operations to Mk3)
Skill Set 1: A) Starts with Tactical Whorl i then switches to Gunstinger i-2. B) HP Recovery Shot 1 until Level 41 then switches to Nanotech Boost ane-2. C) Healing Bullet 1-three. D) Speed Form 1 until Level 32 then switches to Disquisitional Class Bullet one-3.
Weapon two: Betelgeuse (from base of operations to ii++)
Skill Ready ii: A) Healing Field Shot 1 1-3. B) HP Recovery Shot one-two until Level 62 and so switches to AED Shot. C) Curing Field Shot . D) Tranquilizer Shot i-2.
Gadgets: Showtime Aid Kit, Frag Grenade, Anit-Ailment Kit, Plasma Grenade
Bazalt Joe
- Class: Assault / Tank
- Weapons: Assault Burglarize (Dual) / Handgun
- Clothes: Cold-conditions Garment M
- Accessory: Beret
Stat Point Allocation & Grade
- STR: A (22 pct)
- VIT: A (24 pct)
- INT: E (half-dozen percent)
- AGI: B (20 percentage)
- DEX: C (xvi percent)
- LUK: D (12 pct)
- Defence: A
Stats at Level 125
- HP: 6280
- STR: 127
- VIT: 141
- INT: 34
- AGI: 114
- DEX: 91
- LUK: 68
- ATK 1: 226
- ATK 2: 505
- DEF: 2843
Loadouts
Weapon 1: LMG Dushu (base to ++), LMG Puryui (base to ++)
Skill Set 1: A) Sliding Shot ane-3. B) Attention Seeker 1-iii. C) Taunting Yell 1-3. D) Human Fortress 1-iii.
Weapon 2: Prosti (base of operations to ++), Daverie (base to ++)
Skill Set up 2: A) Armor Form 1-3. B) Quick Shot ane-3. C) Ability Form 1-3. D) Explosive Shot one-2.
Gadgets: To be added later
Itsuki
- Class: Engineer
- Weapons: Sniper Rifle / Submachine Gun
- Clothes: Pristine Glaze M
- Accompaniment: None
Stat Signal Resource allotment & Form
- STR: A (22 percent)
- VIT: D (12 percent)
- INT: B (xx percent)
- AGI: C (16 percentage)
- DEX: A (26 pct)
- LUK: Due east (6 percent)
- Defense: D
Stats at Level 125
- HP: 4840
- STR: 130
- VIT: 69
- INT: 115
- AGI: 92
- DEX: 142
- LUK: 35
- ATK 1: 973
- ATK 2: 224
- DEF: 1871
Loadouts
Weapon one: Dragonfall (base to ++), Dragonbreaker (base to ++)
Skill Set 1: A) Muffle 1-iii. B) Enhance Gadget 1-3. C) Eagle-Center Buoy one-3. D) Furnish Gadget 1-iii.
Weapon two: Sirius (base to Sirius three)
Skill Set 2: A) Blazing Blast 1-3. B) Sliding Shot i-2. C) Omnia Vanitas 1-2. D) Toxic Gas Blast one-3.
Gadgets: Offset Assistance Kit, Proximity Mine, Gainsay Knife
Kirito
- Grade: Assail
- Weapons: Sword (Gun & Sword) / Sword
- Clothes: Nocturnal Coat K
- Accessory: Promise Band
Stat Bespeak Allocation & Grade
- STR: A (24 pct)
- VIT: C (16 percent)
- INT: B (20 per centum)
- AGI: A (22 pct)
- DEX: D (12 percent)
- LUK: Due east (6 pct)
- Defense: B
Stats at Level 125
- HP: 5280
- STR: 141
- VIT: 91
- INT: 115
- AGI: 129
- DEX: 67
- LUK: 34
- ATK 1: 930
- ATK 2: 930
- DEF: 2488
Loadouts
Weapon 1: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++), Masamune G4
Skill Ready 1: A) Sword Barrier 1-3. B) Tactical Roll 1-iii. C) Vorpal Strike ane-3. D) Speed Course 1 until Level twoscore then replaced past Dual Orbital 1-three.
Weapon 2: Kagemitsu G4 (base to ++), Kotetsu G4 (base of operations to ++), Masamune G4
Skill Prepare 2: A) Hyper Awareness. B) Sharp Nail one-3. C) Omnia Vanitas i-3. D) Ability Class 1 until Level 35 so replaced past Horizontal Square one-3.
Gadgets: First Aid Kit, Melee Booster Kit, Plasma Grenade, Frag Grenade
Klein
- Course: Tank / Assault
- Weapons: Assault Rifle / Launcher
- Clothes: Soldier's Jacket M
- Accessory: None
Stat Bespeak Resource allotment & Grade
- STR: B (20 per centum)
- VIT: A (22 per centum)
- INT: D (12 percent)
- AGI: A (24 percent)
- DEX: C (16 per centum)
- LUK: Due east (6 percent)
- Defense: A
Stats at Level 125
- HP: 6020
- STR: 116
- VIT: 128
- INT: 69
- AGI: 140
- DEX: 93
- LUK: 35
- ATK 1: 232
- ATK 2: 4029
- DEF: 2920
Loadouts
Weapon 1: Midou-Type AR (base to Kai ++)
Skill Set 1: A) Sliding Shot one-3. B) Speed Form 1-3. C) Attention Seeker 1-three. D) Omnia Vanitas ane-3.
Weapon 2: Boom Spear (base to ++), Explosion (base to ++)
Skill Fix 2: A) Ability Form 1-three. B) Tactical Coil 1-3. C) Taunting Yell 1-3. D) Armor Form ane until Level 26, then Shield Matrix 1-3.
Gadgets: Start Help Kit, Plasma Grenade, Gainsay Knife, Frag Grenade
Kureha
- Class: Tank / Set on
- Weapons: Submachine Gun / Launcher
- Clothes: Primary Glaze F
- Accompaniment: Headband
Stat Indicate Allocation & Grade
- STR: D (xi percent)
- VIT: A (22 percent)
- INT: C (16 percent)
- AGI: A (25 percentage)
- DEX: B (xx percent)
- LUK: Due east (6 per centum)
- Defence force: A
Stats at Level 125
- HP: 6060
- STR: 67
- VIT: 130
- INT: 91
- AGI: 142
- DEX: 116
- LUK: 33
- ATK i: 304
- ATK 2: 1934
- DEF: 2952
Loadouts
Weapon i: Draque 50 Sirocco (base to ++), Draque 50 Halmattan (base of operations to ++), Draque Fifty Shamal
Skill Fix 1: A) Scatter Wheel 1-2. B) Attending Seeker 1-iii. C) Omnia Vanitas 1-3. D) Acrobatic Fire until Level 27, then Trigger Happy 1-3.
Weapon 2: Deneb Kaitos (base to 2++)
Skill Prepare 2: A) Dash Attack 1-2. B) Tactical Roll 1-3. C) Power Break Shot 1-ii. D) Armor Interruption Shot 1-two.
Gadgets: Kickoff Aid Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade
Leafa
- Form: Engineer / Assault
- Weapons: Set on Rifle / Sword
- Clothes: Sylpheed Hunter F
- Accessory: Circlet, Hair Decoration
Stat Point Allotment & Grade
- STR: B (20 percent)
- VIT: Eastward (half-dozen percent)
- INT: A (22 percent)
- AGI: D (12 per centum)
- DEX: A (24 percent)
- LUK: C (sixteen percent)
- Defense: East
Stats at Level 125
- HP: 4120
- STR: 116
- VIT: 33
- INT: 128
- AGI: 67
- DEX: 141
- LUK: 92
- ATK 1: 171
- ATK 2: 887
- DEF: 1512
Loadouts
Weapon 1: Sylph Type A (base of operations to ++), Sylph Type B (base to ++),
Skill Set i: A) Blazing Boom i-three. B) Hawk Centre i-three. C) Healing Bullet i-three. D) Omnia Vanitas 1-2.
Weapon ii: Kagemitsu G4 (base of operations to ++), Kotetsu G4 (base to ++) Masamune G4
Skill Set 2: A) Power Class ane-3. B) Sharp Nail i-iii. C) Enhance Gadget one-2. D) Vorpal Strike i-two.
Gadgets: First Assist Kit, Plasma Grenade, Anti-Disquiet Kit
Lisbeth
- Class: Support / Engineer
- Weapons: Shotgun / Submachine Gun
- Clothes: Smithing Jacket F
- Accessory: Basic Headset / Headband
Stat Point Resource allotment & Form
- STR: B (xx percent)
- VIT: D (12 percentage)
- INT: A (24 percent)
- AGI: E (6 pct)
- DEX: A (22 percent)
- LUK: C (xvi per centum)
- Defense: E
Stats at Level 125
- HP: 4820
- STR: 116
- VIT: 68
- INT: 143
- AGI: 34
- DEX: 129
- LUK: 92
- ATK i: 335
- ATK 2: 224
- DEF: 1395
Loadouts
Weapon i: Valkyrie (base to ++), Valkyrie Mk2 (base to ++)
Skill Ready 1: A) Power Grade Shot 1 until Level 22, and so Power Field Shot 1-3. B) Armor Grade Shot 1 until Level 31, and then Guard Field Shot 1-3. C) Explosive Shot 1-3. D) Electrodynamic Stunner ane-3.
Weapon 2: Sirius (base of operations to Sirius 3)
Skill Ready ii: A) Power Break Shot 1-iii. B) Armor Break Shot 1-three. C) HP Recovery Shot 1-3. D) Toxic Gas Blast 1-3.
Gadgets: Beginning Aid Kit, Anti-Ailment Kit, Frag Grenade, Proximity Mine
Philia
- Course: Attack
- Weapons: Sniper / Sword
- Apparel: Gainsay Vest F
- Accessory: None
Stat Indicate Allocation & Form
- STR: D (12 percent)
- VIT: East (half dozen percent)
- INT: C (16 percent)
- AGI: A (22 percent)
- DEX: B (20 pct)
- LUK: A (24 pct)
- Defence: B
Stats at Level 125
- HP: 4140
- STR: 69
- VIT: 34
- INT: 95
- AGI: 132
- DEX: 119
- LUK: 146
- ATK ane: 341
- ATK two: 718
- DEF: 2516
Loadouts
Weapon ane: Quiet (base of operations to ++), Serene (base to ++)
Skill Ready 1: A) Power Form ane until level 29, then Power Field Shot 1-2. B) Armor Form 1 until Level 43, so Guard Field Shot i-2. C) Speed Form 1-3. D) Hawkeye Eye Buoy 1-2.
Weapon 2: Muramasa F9 (base to ++), Kikuichimonji F9 (base of operations to ++)
Skill Set up 2: A) Conceal 1-ii. B) Sharp Nail 1-2. C) Omnia Vanitas 1-iii. D) Power Grade one-2.
Gadgets: Starting time Aid Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade
Premiere
- Grade: Assail / Engineer
- Weapons: Handgun (Dual) / Shotgun
- Wearing apparel: Scratch Hoodie F
- Accompaniment: Hair Ornament
Stat Point Allocation & Course
- STR: E (half dozen per centum)
- VIT: C (xvi percent)
- INT: B (xx percentage)
- AGI: D (12 percent)
- DEX: A (24 percent)
- LUK: A (22 per centum)
- Defense: C
Stats at Level 125
- HP: 5300
- STR: 35
- VIT: 92
- INT: 116
- AGI: 68
- DEX: 143
- LUK: 129
- ATK 1: 338
- ATK 2: 237
- DEF: 2144
Loadouts
Weapon 1: SPB Dark Heaven (base of operations to Mk3)
Skill Ready 1: A) Conceal 1-3. B) Quick Shot 1-2. C) Healing Bullet 1-3. D) Armor Form 1-3.
Weapon 2: Peacock (base to Peacock iii)
Skill Ready ii: A) Enhance Gadget 1-3. B) Hawk Eye 1-iii. C) Speed Class 1-two. D) Blazing Blast one-3.
Gadgets: Kickoff Aid Kit, Proximity Mine, Plasma Grenade, Frag Grenade
Rain
- Form: Assail
- Weapons: Submachine Gun (Dual) / Shotgun
- Dress: Maid Outfit F
- Accompaniment: Formal Compatible F
Stat Point Allocation & Class
- STR: B (20 percent)
- VIT: Due east (five pct)
- INT: A (22 pct)
- AGI: A (25 percent)
- DEX: D (12 per centum)
- LUK: C (sixteen percent)
- Defense: B
Stats at Level 125
- HP: 4120
- STR: 118
- VIT: 33
- INT: 132
- AGI: 146
- DEX: 69
- LUK: 93
- ATK 1: 267
- ATK ii: 237
- DEF: 2464
Loadouts
Weapon i: Spiral Shadow (base to 2++)
Skill Set ane: A) Sliding Shot 1-3. B) Conceal 1-3. C) Sentry Style. D) Besprinkle Cycle one-three.
Weapon 2: Peacock (base to Peacock 3)
Skill Set 2: A) Speed Grade 1 until level 29, then Gunstinger 1-3. B) Armor Form one-three. C) Power Grade i until Level twenty, so Power Field Shot 1-3. D) nanotech Boost 1-2.
Gadgets: First Assistance Kit, Anti-Ailment Kit, Combat Knife, Plasma Grenade
Silica
- Class: Support / Tank
- Weapons: Submachine Gun / Handgun
- Clothes: Tamer Jacket F
- Accessory: Pilus Ornamentation
Stat Point Allocation & Grade
- STR: E (vi percentage)
- VIT: C (sixteen per centum)
- INT: D (12 percent)
- AGI: A (22 per centum)
- DEX: B (20 pct)
- LUK: A (24 per centum)
- Defense: A
Stats at Level 125
- HP: 5300
- STR: 34
- VIT: 92
- INT: 68
- AGI: 129
- DEX: 117
- LUK: 143
- ATK ane: 220
- ATK 2: 144
- DEF: 2932
Loadouts
- Weapon 1: Sturm KZ (base to Sturm KZ3)
- Skill Set 1: A) Tactical Roll 1-iii. B) Healing Bullet ane until Level 51, then Healing Field Shot 1-2. C) Speed Form one-3. D) Curing Field Shot.
- Weapon ii: Procyon SL (base to Procyon SL3)
- Skill Set up two: A) Acrobatic Fire 1-3. B) Quick Shot ane-iii. C) HP Recovery Shot 1-2 until Level 119, and so AED Shot. D) Trigger Happy 1-3.
- Gadgets: Beginning Help Kit, Anti-Ailment Kit, Frag Grenade, Combat Knife
Sinon
- Form: Sniper
- Weapons: Sniper Rifle / Handgun
- Clothes: Hawk Eye Suit F
- Accessory: Headphones
Stat Betoken Allocation & Grade
- STR: A (24 per centum)
- VIT: D (12 pct)
- INT: C (16 percent)
- AGI: B (twenty percent)
- DEX: A (22 pct)
- LUK: E (half dozen pct)
- Defense: C
Stats at Level 125
- HP: 4840
- STR: 142
- VIT: 69
- INT: 93
- AGI: 117
- DEX: 130
- LUK: 34
- ATK 1: 2546
- ATK 2: 175
- DEF: 2168
Loadouts
Weapon 1: Sangfroid (base to +), AMR Tiamat (base to Mk2+),
Skill Ready 1: A) Hawkeye 1-3. B) Lookout Fashion. C) Phantom Bullet 1-3. D) Hawkeye Eye Beacon 1-3.
Weapon 2: Lightning (base to Mk3)
Skill Set up 2: A) Health Recovery Bullet 1-3. B) Conceal i-two. C) Speed Form 1 until Level 27 then switches to Tranquilizer ane-2. D) Curing Field Shot.
Gadgets: First Aid Kit, Plasma Grenade, Anti-Disquiet Kit
Strea
- Form: Tank
- Weapons: Launcher / Gatling
- Dress: Flak Suit F
- Accompaniment: None
Stat Bespeak Allocation & Grade
- STR: A (22 percentage)
- VIT: A (25 per centum)
- INT: Due east (6 percent)
- AGI: D(11 percent)
- DEX: C (16 percent)
- LUK: B (xx percentage)
- Defense force: B
Stats at Level 125
- HP: 6420
- STR: 134
- VIT: 148
- INT: 34
- AGI: 69
- DEX: 94
- LUK: 119
- ATK 1: 2232
- ATK two: 257
- DEF: 2564
Loadouts
Weapon 1: Bunker Comet (base of operations to ++), Meteor Autumn (base to ++), Spicule
Skill Set up one: A) Taunting Yell one-3. B) Tactical Roll ane-two. C) Spotter Mode. D) Shield Matrix i-3.
Weapon 2: Benetnasch (base of operations to Benetnasch 3)
Skill Set 2: A) Armor Class 1-3. B) nuance Assault 1-3. C) Power Course 1-3. D) Oestrus Detonator 1-3.
Gadgets: Get-go Aid Kit, Anti-Aiment Kit, Plasma Grenade, Frag Grenade
Yuuki
- Grade: Assault / Back up
- Weapons: Sword / Handgun
- Dress: Alluring Culottes F
- Accessory: Headband
Stat Point Allocation & Grade
- STR: D (12 percent)
- VIT: East (6 pct)
- INT: A (24 pct)
- AGI: B (20 percent)
- DEX: A (22 pct)
- LUK: C (16 pct)
- Defense: C
Stats at Level 125
- HP: 4140
- STR: 68
- VIT: 34
- INT: 141
- AGI: 116
- DEX: 129
- LUK: 92
- ATK one: 716
- ATK 2: 359
- DEF: 2108
Loadouts
Weapon 1: Muramasa F9 (base to ++), Kikuichimonji (base to ++)
Skill Set one: A) Abrupt Nail 1-2. B) Conceal i-3. C) Vorpal Strike 1-three. D) Star Splash i-3.
Weapon 2: HGBST3 Kusanagi (base to ++), HGBST3 Asuka (base to ++), HGBST3 Shigure
Skill Set two: A) Quick Shot one-iii. B) Power Form Shot 1-3. C) Armor Grade Shot 1-iii. D) Tactical Whorl until Level 41, then Nanotech Boost Shot 1-3.
Gadgets: First Assistance Kit, Frag Grenade, Anti-Ailment Kit, Plasma Grenade
Zeliska
- Class: Back up / Engineer
- Weapons: Shotgun / Assault Rifle
- Wearing apparel: Queen's Dress F
- Accessory: Earrings
Stat Bespeak Allocation & Grade
- STR: B (20 per centum)
- VIT: E (6 percent)
- INT: C (xvi percent)
- AGI: A (22 percent)
- DEX: A (24 per centum)
- LUK: D (12 percentage)
- Defense: C
Stats at Level 125
- HP: 4160
- STR: 113
- VIT: 35
- INT: 91
- AGI: 126
- DEX: 140
- LUK: 69
- ATK one: 237
- ATK 2: 289
- DEF: 2144
Loadouts
Weapon 1: Peacock (base to Peacock 3)
Skill Set i: A) Speed Course i until level twoscore, then Gunstinger 1-three. B) Ability Form Shot 1-ii. C) Armor Course Shot ane-2. D) Enhance Gadget one-iii.
Weapon 2: MG Kalimsky (base to ++), MG Tonfsky (base to ++)
Skill Set 2: A) Militarist Eye 1-three. B) Tranquilizer Shot ane-two. C) Healing Bullet 1-three. D) Sentry Style.
Gadgets: To be added later
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Source: https://www.rgj.com/story/life/2018/03/06/sword-art-online-fatal-bullet-builds-stats-spread-ally-guide-technobubble/400722002/
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